public class ShuffleTask extends MRTask2<ShuffleTask>
DTask.DKeyTask<T extends DTask.DKeyTask,V extends Iced>
Constructor and Description |
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ShuffleTask() |
Modifier and Type | Method and Description |
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void |
map(Chunk ic,
Chunk oc)
Override with your map implementation.
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static long |
seed(int cidx) |
static Vec |
shuffle(Vec ivec) |
asyncExec, asyncExec, asyncExec, block, clone, closeLocal, compute2, dfork, dfork, dfork, dfork, dinvoke, doAll, doAll, doAll, doAll, doAll, doAll, exec, exec, exec, getResult, isReleasable, map, map, map, map, map, map, map, map, map, map, map, onCompletion, onExceptionalCompletion, outputFrame, outputFrame, outputFrame, postGlobal, priority, profString, reduce, reduce4, setupLocal, vecs
copyOver, frozenType, getDException, hasException, logVerbose, newInstance, onAck, onAckAck, read, setException, toDocField, write, writeJSONFields
compute
addToPendingCount, compareAndSetPendingCount, complete, exec, getCompleter, getPendingCount, getRawResult, setCompleter, setPendingCount, setRawResult, tryComplete
adapt, adapt, adapt, cancel, compareAndSetForkJoinTaskTag, completeExceptionally, fork, get, get, getException, getForkJoinTaskTag, getPool, getQueuedTaskCount, getSurplusQueuedTaskCount, helpQuiesce, inForkJoinPool, invoke, invokeAll, invokeAll, invokeAll, isCancelled, isCompletedAbnormally, isCompletedNormally, isDone, join, peekNextLocalTask, pollNextLocalTask, pollTask, quietlyComplete, quietlyInvoke, quietlyJoin, reinitialize, setForkJoinTaskTag, tryUnfork
public void map(Chunk ic, Chunk oc)
MRTask2
map
in class MRTask2<ShuffleTask>
public static long seed(int cidx)